Skin maker and capes
This is a skin-file preparation guide, not a working skin editor. Use an editor that can preserve the standard 64×64 PNG layout, then follow the import controls documented by your chosen client. A skin image and a cape are different cosmetics.
Last reviewed: . By the Eaglercraft Guide editorial team.
This page is a PNG preparation guide, not an interactive skin editor or a cape generator. Skin layout compatibility does not prove that every client, account uploader or server cosmetic system accepts the same file.
If a tool asks you to sign in with a password you also use for email, stop. The project login page describes a magic link, Discord or Google. It does not ask you to hand a third-party site your mailbox password.
PNG preparation checklist
- Start from a correctly arranged skin template rather than a square photo. Keep the exported dimensions and body-part regions intact.
- Export PNG, not JPEG; keep a source copy before editing overlays or arm width.
- Preview using the model supported by the client. File format support and server cosmetic support are separate questions.
- Do not enter a Microsoft or email password into a third-party skin editor. No universal free-cape entitlement follows from editing a skin.
Questions
Do capes work on every server?
Not documented as a global feature. Ask the server. ArchMC’s directory entry does not list a cape system.
Continue with the relevant guide
These links explain related topics, not a guarantee of compatibility with every build or server.
Sources
- Community Minecraft Wiki: 64x64/64x32 skin layouts; not proof of a project-account uploader. Reviewed 2026-10-27.
- EaglerXServer CONFIG.md: login timeout, TLS, listeners, skin/cape service and view distance. Reviewed 2026-10-27.
- Project public sign-in: email link, Discord and Google; no public deletion instructions. Reviewed 2026-10-27.
Original illustrations on this page are drawn for eaglercraft.pro. They are not official screenshots.